My visual development work texturing and lighting a Zelda scene for a quick 10 second animation (Maya and Vray)
Zelda character is made by Christoph (The Stoff) Schoch
My visual development work texturing and lighting a Zelda scene for a quick 10 second animation (Maya and Vray)
Zelda character is made by Christoph (The Stoff) Schoch
My visual development work texturing and lighting a Zelda scene for a quick 10 second animation (Maya and Vray)
Zelda character is made by Christoph (The Stoff) Schoch